![]() ![]() This presentation gave a broad overview of the 3DEXPERIENCE platform, with some specifics on various design collaboration applications along with demonstrations of the new solid modeling tools on the platform. A sketch was created to keep the car within the required size constraints, then the images from figure 6 were added to the modeling environment (see figure 8). While using xShape, it is easier to create a model while looking at the standard orthographic views (Front, Back, Top, Bottom, Left, Right).Īs the demonstration progressed, these tips and tricks were employed to help the design along.If there are existing images or sketches, use them to help shape the model.If you need the model to be a specific size, use an underlying sketch to give a baseline for the geometry.Throughout the presentation there were several small tips and tricks given to help the audience understand how the design process with sub-division modeling can be made easier. Next, it was time to tackle the task at hand: designing the body of the car. The first thing shown was a simple demonstration of how you start with a piece of geometry and then move the surfaces and lines to transform the geometry into something totally unique and organic (see figure 7). The platform revolves around the 3DEXPERIENCE compass, where each quadrant holds different types of applications (see figure 1).įigure 6. Many of these tools are similar to others that are already in the market, but a lot of the platform tools are tied into the CAD applications. The first third of the presentation showcased various collaboration tools on the platform. They decided to collaborate on the design of an “Outlaw” fan car. One presenter would be running a Pinewood Derby for his son’s Cub Scout pack a couple of weeks after the conference. They took the idea of the Pinewood Derby, where thousands of kids have designed, built and raced cars since its inception, to demonstrate tools in the software. In the last session on the last day of the conference, there was a session titled “The Ultimate Derby,” where a pair of engineers from Charleston, South Carolina were teaching the audience about different parts of the platform, including xDesign, xShape and several platform collaboration applications. With the new show format, Dassault Systèmes is able to show off its next generation software known as the 3DEXPERIENCE Platform, or “the platform,” in addition to SOLIDWORKS. Use the link below to discuss your options with one of our product experts.The 3DEXPERIENCE World conference (formerly known as SOLIDWORKS World) is the premier CAD conference for SOLIDWORKS users, and is attended by thousands of CAD enthusiasts each year. There are key differences in the design workflow when using these versions of SOLIDWORKS that you should consider when deciding the best method to connect your SOLIDWORKS to the cloud. The Professional and Premium versions also give access to 3D Sculptor to create organic shapes and complex surfaces easily with a cloud-based subdivision (Sub-D) modeling solution. ![]() These additions include 3D Creator used to easily and quickly create, review, and evaluate 3D conceptual and detailed models. ![]() Described by Dassault Systemes as 'Offers', the Connected 3DEXPERIENCE SOLIDWORKS editions are all desktop installations but with other functionality from the 3DEXPERIENCE portfolio included. ![]() This version of SOLIDWORKS still requires a desktop installation of the software but is directly connected to the Cloud and its principle file saving and sharing is through the 3DEXPERIENCE Platform.Ĭreated as part of 3DEXPERIENCE WORKS, this version of SOLIDWORKS comes in three editions similar to the usual desktop versions of SOLIDWORKS, namely Standard, Professional and Premium editions. 3DEXPERIENCE CATIA Electrical 3D Designer.3DEXPERIENCE for Surface Designers Transition.Transition to 3DEXPERIENCE Platform for Mechanical Designers. ![]()
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